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Media & Entertainment
RippleImpact provides services to the Entertainment,
Publishing, Printing and Advertising Industries. We
help our clients capitilize on their assets and use
technology to propel them to the forefront of their
industries. Our goals are to improve productivity
and profitablity by implementing technology solutions.
Case Study 1:
Client:
The client is the premier provider of broadband search
on the Internet.
Challenge:
A custom client/server system had been written, however
the performance was not adequate for large search
results.
Solution:
A new version of the protocol was developed that was
backward compatible with previous clients, but allowed
newer clients to scan through search result on a demand
basis. The protocol was documented, and several implementations
of the protocol were developed, allowing greater choice
amongst the clients prospective partners.
Results:
A more responsive UI led to increased user satisfaction,
and the system was picked up by Time-Warner for their
Road Runner division's multimedia search engine.
Case Study 2:
Client:
The client is a large children's entertainment corporation.
Challenge:
Evaluate the feasibility of the R&D division's
advanced, but unproven technology in the context of
the Online Entertainment division
Solution:
Create a proof-of-concept video game using R&D's
software. Then, create a video game for general release.
Results:
The proof-of-concept was created in one day. After
that management, management approved an eight week
trial. Many problems were uncovered with the R&D
divisions software. The R&D division decided that
their software need further work before it was ready
for production quality games.
Case Study 3:
Client:
The client is a network solutions provider, specializing
in Asian markets.
Challenge:
To create a web publishing application server that
enabled rapid development and deployment of dynamic
web sites in asian languages.
Solution:
We developed the application server using VisualWorks,
a fully object-oriented system. VisualWorks had also
specifically targeted support for East Asian Languages,
as well as generic Unicode. An object layer was implemented
above an internal relational database. We chose Scheme,
an IEEE standard language as our applications extension
language to allow rapid development of the web sites.
We implemented Scheme with the necessary primitive
to support web development, and augmented this with
a suite of visual tools to maintain the database and
web resources.
Results:
The resultant system was so easy to use, that experience
developers could code fairly complex sites in a under
a week. Beginners who spoke no English were able to
pick up the system rapidly, and were impresed by the
ability to be able to code in their native language.
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